Ising grain cloud
For a 3d Ising model evolving in real-time, a granular parameter mapping sonification has been developed that allows for a more pleasant soundscape than that achieved by audification. Three sound parameters (pitch, noisiness, spatial location) manipulate the character of a sound grain. When many of these sound grains are played in a short time frame, a characteristic ‘texture’ is perceived as a whole gestalt rather than as individual sound events. An acoustical `averaging' is achieved. |